Wangxuan Institute of Computer Technology, Peking University
Abstract:This paper addresses the task of temporal sentence grounding (TSG). Although many respectable works have made decent achievements in this important topic, they severely rely on massive expensive video-query paired annotations, which require a tremendous amount of human effort to collect in real-world applications. To this end, in this paper, we target a more practical but challenging TSG setting: unsupervised temporal sentence grounding, where both paired video-query and segment boundary annotations are unavailable during the network training. Considering that some other cross-modal tasks provide many easily available yet cheap labels, we tend to collect and transfer their simple cross-modal alignment knowledge into our complex scenarios: 1) We first explore the entity-aware object-guided appearance knowledge from the paired Image-Noun task, and adapt them into each independent video frame; 2) Then, we extract the event-aware action representation from the paired Video-Verb task, and further refine the action representation into more practical but complicated real-world cases by a newly proposed copy-paste approach; 3) By modulating and transferring both appearance and action knowledge into our challenging unsupervised task, our model can directly utilize this general knowledge to correlate videos and queries, and accurately retrieve the relevant segment without training. Extensive experiments on two challenging datasets (ActivityNet Captions and Charades-STA) show our effectiveness, outperforming existing unsupervised methods and even competitively beating supervised works.
Abstract:Video Moment Retrieval (VMR) targets to retrieve the specific moment corresponding to a sentence query from an untrimmed video. Although recent works have made remarkable progress in this task, they implicitly are rooted in the closed-set assumption that all the given queries as video-relevant\footnote{In this paper, we treat ``video-relevant query'' as ``in-distribution (ID) query'' and ``video-irrelevant query'' as ``out-of-distribution (OOD) query''.}. Given an OOD query in open-set scenarios, they still utilize it for wrong retrieval, which might lead to irrecoverable losses in high-risk scenarios, \textit{e.g.}, criminal activity detection. To this end, we creatively explore a brand-new VMR setting termed Open-Set Video Moment Retrieval (OS-VMR), where we should not only retrieve the precise moments based on ID query, but also reject OOD queries. In this paper, we make the first attempt to step toward OS-VMR and propose a novel model \textbf{OpenVMR}, which first distinguishes ID and OOD queries based on the normalizing flow technology, and then conducts moment retrieval based on ID queries. Specifically, we first learn the ID distribution by constructing a normalizing flow, and assume the ID query distribution obeys the multi-variate Gaussian distribution. Then, we introduce an uncertainty score to search the ID-OOD separating boundary. After that, we refine the ID-OOD boundary by pulling together ID query features. Besides, video-query matching and frame-query matching are designed for coarse-grained and fine-grained cross-modal interaction, respectively. Finally, a positive-unlabeled learning module is introduced for moment retrieval. Experimental results on three VMR datasets show the effectiveness of our OpenVMR.
Abstract:Given an untrimmed video and a sentence query, video moment retrieval using language (VMR) aims to locate a target query-relevant moment. Since the untrimmed video is overlong, almost all existing VMR methods first sparsely down-sample each untrimmed video into multiple fixed-length video clips and then conduct multi-modal interactions with the query feature and expensive clip features for reasoning, which is infeasible for long real-world videos that span hours. Since the video is downsampled into fixed-length clips, some query-related frames may be filtered out, which will blur the specific boundary of the target moment, take the adjacent irrelevant frames as new boundaries, easily leading to cross-modal misalignment and introducing both boundary-bias and reasoning-bias. To this end, in this paper, we propose an efficient approach, SpotVMR, to trim the query-relevant clip. Besides, our proposed SpotVMR can serve as plug-and-play module, which achieves efficiency for state-of-the-art VMR methods while maintaining good retrieval performance. Especially, we first design a novel clip search model that learns to identify promising video regions to search conditioned on the language query. Then, we introduce a set of low-cost semantic indexing features to capture the context of objects and interactions that suggest where to search the query-relevant moment. Also, the distillation loss is utilized to address the optimization issues arising from end-to-end joint training of the clip selector and VMR model. Extensive experiments on three challenging datasets demonstrate its effectiveness.
Abstract:Video-Language Models (VLMs) have demonstrated impressive multi-modal reasoning capabilities across diverse computer vision applications. However, these VLMs are task-specific and assume that both video and language inputs are complete. However, real-world VLM applications might face challenges due to deactivated sensors (e.g., cameras are unavailable due to data privacy), yielding modality-incomplete data and leading to inconsistency between training and testing data. While straightforward incomplete input can boast training generalization-ability and lead to training failure, its potential risks to VLMs regarding safety and trustworthiness have been largely neglected. To this end, we make the first attempt to propose a unified incomplete video-language model to process the incomplete multi-modal inputs. Extensive experimental results show that our method can serve as a plug-and-play module for previous works to improve their performance in various multi-modal tasks.
Abstract:Driven by the wave of large language models, Video-Language Models (VLMs) have become a significant yet challenging technology to bridge the gap between videos and texts. Although previous VLM works have made significant progress, almost all of them implicitly assume that all the texts are predefined by the specific template. In real-world applications, such a strict assumption is impossible to satisfy since 1) predefining all the texts is extremely time-consuming and labor-intensive. 2) these predefined text inputs are too restrictive and user-unfriendly, limiting their applications. It is observed that given a video input, texts with similar semantics but different templates lead to various performances. To this end, in this paper, we propose a novel plug-and-play framework for various VLM-based methods to fully bridge videos and texts. Specifically, we first generate positive and negative texts from the original ones to target specific text components. Then, we propose an attribute-based text reasoning strategy to mine fine-grained textual semantics of generated texts. Finally, we utilize videos as guidance to conduct cross-modal bridging by designing a self-weighted loss. Extensive experiments show that the proposed method can serve as the plug-and-play module to effectively improve the performance of state-of-the-art VLMs.
Abstract:This paper addresses the challenging task of weakly-supervised video temporal grounding. Existing approaches are generally based on the moment proposal selection framework that utilizes contrastive learning and reconstruction paradigm for scoring the pre-defined moment proposals. Although they have achieved significant progress, we argue that their current frameworks have overlooked two indispensable issues: 1) Coarse-grained cross-modal learning: previous methods solely capture the global video-level alignment with the query, failing to model the detailed consistency between video frames and query words for accurately grounding the moment boundaries. 2) Complex moment proposals: their performance severely relies on the quality of proposals, which are also time-consuming and complicated for selection. To this end, in this paper, we make the first attempt to tackle this task from a novel game perspective, which effectively learns the uncertain relationship between each vision-language pair with diverse granularity and flexible combination for multi-level cross-modal interaction.Specifically, we creatively model each video frame and query word as game players with multivariate cooperative game theory to learn their contribution to the cross-modal similarity score. By quantifying the trend of frame-word cooperation within a coalition via the game-theoretic interaction, we are able to value all uncertain but possible correspondence between frames and words. Finally, instead of using moment proposals, we utilize the learned query-guided frame-wise scores for better moment localization.Experiments show that our method achieves superior performance on both Charades-STA and ActivityNet Caption datasets.
Abstract:Scientific research is being reshaped by AI systems that move beyond isolated assistance toward longer-horizon workflows spanning literature grounding, hypothesis generation, experimentation, validation, reporting, and revision. This shift marks a transition from task-level AI for science to workflow-level research automation. Yet current systems remain fragmented, differing in autonomy, domain scope, execution environment, validation mechanism, and human oversight, while still struggling with evidence preservation, reproducibility, weak-direction rejection, provenance tracking, cross-domain robustness, and accountable scientific closure. This survey examines these developments through AutoResearch, defined as the developmental spectrum of AI-powered scientific workflow automation. Within it, Vibe Research denotes the human-steered region of prompt-based assistance and human-verified execution, whereas emerging AI-led systems coordinate larger portions of the discovery loop without achieving robust autonomy. We analyze how research systems redistribute control, evidence, execution, validation, and accountability across workflows and organize the field around five workflow conditions: literature and research grounding; hypothesis formation and planning; experimentation and tool use; feedback, validation, and review; and reporting and knowledge communication. We further synthesize AI scientist systems, mixed-initiative co-research frameworks, benchmarks, domain deployments, and open-source infrastructures. Finally, we propose five evaluation dimensions--novelty, validity, impact, reliability, and provenance--and show that AutoResearch autonomy is domain-conditioned, being more credible in structured, executable, and rapidly verifiable settings but limited in embodied, delayed, heterogeneous, ethical, or institutionally accountable contexts.
Abstract:Multimodal large language models (MLLMs) remain vulnerable to transfer-based targeted attacks, where perturbations optimized on open-source surrogate encoders can generalize to closed-source MLLMs. A key challenge for improving adversarial transferability is to effectively capture the intrinsic visual focus shared across different models, such that perturbations align with transferable semantic cues rather than surrogate-specific behaviors. However, existing methods suffer from spatial-domain feature redundancy and surrogate-specific gradient signals, thereby hindering cross-model transferability. In this paper, we propose FRA-Attack, which addresses both challenges from a unified frequency-domain regularization perspective. For feature alignment, a high-pass DCT objective on patch features suppresses redundant global structures and concentrates the loss on the high-frequency band that carries the MLLMs' intrinsic visual focus. For gradient optimization, we introduce Frequency-domain Gradient Regularization (FGR), a \textit{model-agnostic} low-pass regularizer that modulates the surrogate gradient using only the geometric frequency coordinate, \textit{i.e.}, no surrogate-derived statistic is involved, so that FGR is model-agnostic by construction, removing surrogate-specific high-frequency artifacts while preserving transferable low-frequency directions. Together, the two components form a unified frequency-domain treatment of transferability. Extensive experiments on $15$ flagship MLLMs across $7$ vendors show that FRA-Attack achieves superior cross-model transferability, particularly with state-of-the-art performance on GPT-5.4, Claude-Opus-4.6 and Gemini-3-flash.
Abstract:Single-image 3D generation lies at the core of vision-to-graphics models in the real world. However, it remains a fundamental challenge to achieve reliable generalization across diverse semantic categories and highly variable structural complexity under sparse supervision. Existing approaches typically model objects in a monolithic manner or rely on a fixed number of parts, including recent part-aware models such as PartCrafter, which still require a labor-intensive user-specified part count. Such designs easily lead to overfitting, fragmented or missing structural components, and limited compositional generalization when encountering novel object layouts. To this end, this paper rethinks single-image 3D generation as learning an adaptive part-whole hierarchy in the flexible 3D latent space. We present a novel part-to-whole 3D generative world model that autonomously discovers latent structural slots by inferring soft and compositional masks directly from image tokens. Specifically, an adaptive slot-gating mechanism dynamically determines the slot-wise activation probabilities and smoothly consolidates redundant slots within different objects, ensuring that the emergent structure remains compact yet expressive across categories. Each distilled slot is then aligned to a learnable, class-agnostic prototype bank, enabling powerful cross-category shape sharing and denoising through universal geometric prototypes in the real world. Furthermore, a lightweight 3D denoiser is introduced to reconstruct geometry and appearance via unified diffusion objectives. Experiments show consistent gains in cross-category transfer and part-count extrapolation, and ablations confirm complementary benefits of the prototype bank for shape-prior sharing as well as slot-gating for structural adaptation.
Abstract:Transferable adversarial attacks on point clouds remain challenging, as existing methods often rely on model-specific gradients or heuristics that limit generalization to unseen architectures. In this paper, we rethink adversarial transferability from a compact subspace perspective and propose CoSA, a transferable attack framework that operates within a shared low-dimensional semantic space. Specifically, each point cloud is represented as a compact combination of class-specific prototypes that capture shared semantic structure, while adversarial perturbations are optimized within a low-rank subspace to induce coherent and architecture-agnostic variations. This design suppresses model-dependent noise and constrains perturbations to semantically meaningful directions, thereby improving cross-model transferability without relying on surrogate-specific artifacts. Extensive experiments on multiple datasets and network architectures demonstrate that CoSA consistently outperforms state-of-the-art transferable attacks, while maintaining competitive imperceptibility and robustness under common defense strategies. Codes will be made public upon paper acceptance.